Mar 25, 2009, 01:59 AM // 01:59
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#1
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Ascalonian Squire
Join Date: Feb 2009
Profession: Mo/
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why not a vote kick system?
if everyone is so mad about how leechers dont get reported, why not a vote kick system?...
like in ab just type /vote kick *name*, than people can press a button if they want to kick them or not. and if you get kicked nothing happens your just out of the group?
discuss?
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Mar 25, 2009, 03:06 AM // 03:06
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#2
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Jungle Guide
Join Date: Jun 2006
Location: Boise Idaho
Guild: Druids Of Old (DOO)
Profession: R/Mo
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Interesting idea.
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Mar 25, 2009, 03:19 AM // 03:19
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#3
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Furnace Stoker
Join Date: May 2006
Profession: R/
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Would get abused so bad.
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Mar 25, 2009, 03:19 AM // 03:19
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#4
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Krytan Explorer
Join Date: Apr 2008
Profession: R/
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Skyy beat me to it. Too easy to abuse.
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Mar 25, 2009, 03:30 AM // 03:30
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#5
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Ascalonian Squire
Join Date: Feb 2009
Guild: Our Monk Has Llamas [Whut]
Profession: E/
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Can be abused, AND opens up a lot of scam method opportunities.
Besides, usually when one member leaves in any party, the party resigns and gets another... I see no point to it.
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Mar 25, 2009, 03:42 AM // 03:42
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#6
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Krytan Explorer
Join Date: May 2008
Location: Aberdeen, Scotland
Guild: We Gat Dis [HRUU]
Profession: E/
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Will be wayyy too abused
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Mar 25, 2009, 04:07 AM // 04:07
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#7
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Departed from Tyria
Join Date: May 2007
Guild: Clan Dethryche [dth]
Profession: R/
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Not only easy to abuse, but pointless too. There seems, to me, to be very little to gain out of losing a teammate and getting no replacement.
I would rather see ANet fix the current system or people in AB just not pick up leechers.
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Mar 25, 2009, 04:37 AM // 04:37
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#8
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Furnace Stoker
Join Date: Aug 2007
Location: Sydney, Australia
Guild: Haze of Light [pure]
Profession: R/
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I think a better idea is that they change the system from rather being if 1/3 of the team doesnt report a leecher those who did report get some bad points, to if the leecher doesnt move within 30 seconds of being reported he gets the "leech" points. This obviously would have to exclude those who are disconected from the server.
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Mar 25, 2009, 04:46 AM // 04:46
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#9
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Frost Gate Guardian
Join Date: Jan 2009
Location: From California to Arizona
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In my opinion, i think this is a bad idea for the fact that if someone/or team is getting mad because there losing they will find someone to blame and kick them out of the game.
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Mar 25, 2009, 06:33 AM // 06:33
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#10
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Jungle Guide
Join Date: Jan 2009
Location: US
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No matter what is implemented it will be abused if players have some control over it.
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Mar 25, 2009, 07:08 AM // 07:08
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#11
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Academy Page
Join Date: Feb 2009
Location: Irontoe's Lair
Guild: [JAGG]
Profession: R/A
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What, not a fan of the Leeroy Jenkins of the world? I do agree that it would be overly abused and create more of a hassle than the leechers themselves.
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Mar 25, 2009, 07:15 AM // 07:15
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#12
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Ascalonian Squire
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Here's a simple solution, flag a leecher and make it harder for leecher get in the ab, jade quarrey, RA, and fort aspenwood. It's same idea as anet flagged a pve player when that player farmed a lot.
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Mar 25, 2009, 09:05 AM // 09:05
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#13
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Academy Page
Join Date: Mar 2006
Location: In The Shadows
Guild: The Rogue Guild [TRG]
Profession: A/
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i think it would be a good idea if the leader could initiate votekick or something,
im thinking more about runners tho, when people refuse to pay.
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Mar 25, 2009, 09:14 AM // 09:14
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#14
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Banned
Join Date: Mar 2009
Profession: Rt/
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if there was a balance to it then i would say yes. like how the report system works (or dost work if you have reported leachers in jq) also would this kick system make it so other people who are waiting can join in?
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Mar 25, 2009, 09:19 AM // 09:19
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#15
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Forge Runner
Join Date: Mar 2006
Location: Malta
Guild: [CuTe]
Profession: E/
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/notsigned for abusive reasons.
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Mar 25, 2009, 10:03 AM // 10:03
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#16
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Wilds Pathfinder
Join Date: Oct 2005
Location: Netherlands
Guild: None but Fools [nuts]
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Bad idea, like mentioned before; too easy to abuse.
And...
It's not right when players have to do Anet's dirty work. But hey... they don't have the resources for it.
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Mar 25, 2009, 11:27 AM // 11:27
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#18
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Atra esternĂ ono thelduin
Join Date: Jan 2008
Location: Madness Incarnate
Guild: [Duo]
Profession: W/P
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it's hard to get a perfect system. the one currently in place is better than nothing.
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Mar 25, 2009, 12:34 PM // 12:34
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#19
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Academy Page
Join Date: Dec 2008
Guild: HAWK
Profession: W/R
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eh, I'm not real thrilled with the current system, but I guess that it is suitable. I was once reported when I was having server issues and was given that dishonorable buff. It annoyed me, but from the other perspective people shouldn't have to be impacted by other's technical challenges or limitations. Since that one incident doesn't have any impact upon my long term account standing then I guess it's fine.
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Mar 25, 2009, 12:45 PM // 12:45
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#20
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Jungle Guide
Join Date: Jun 2008
Location: DoA
Guild: Dark Order of Retarded Knights (doRk)
Profession: N/Me
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Abuse would result.
A dishonor tag (mentioned above) I think could be a good idea... maybe make it longer than 10 minutes though. Say, for example, a party votes to "tag" a member as a leecher in a pve mission... When that person leaves the group, they are "tagged" for 30 minutes, making it harder for them to find other pugs to leech from. They would still be allowed to do what they want, but pugs could choose not to take someone in their group that obviously ticked off their previous group.
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